The night was dominated by The Last of Us Part 2, taking home the title of Game of the Year alongside Best Narrative, Best Audio Design and Best Action/Adventure Title among others.
Some other notable wins include:
Hades made a splash in this year's Game Awards, bagging not only Best Indie Title but also Best Action Game, beating out Doom: Eternal for the top spot - an amazing boost for the Indie gaming community. A surprise flop of the evening was Ghost of Tsushima after being nominated in so many categories yet only coming away with Best Art Direction. For a game with so much potential (being a real contender for GOTY and Best Narrative) it's a shame it wasn't given the recognition it deserved.
As always the Game Awards came jam-packed with reveals and teasers, kicking off with a new Super Smash Bros: Ultimate fighter being revealed: Sephiroth from Final Fantasy VII. Some other reveals included a Mass Effect trailer hinting at a true Mass Effect 4, an update to Among Us that adds a new airship map, and Disco Elysium: The Final Cut announced for PS5, Switch and Xbox Series X/S. Some brand new titles include Evil Dead: The Game, Ark 2, an open world fantasy game called Crimson Desert, zombie shooter Back4Blood and a Dead Space style sci-fi horror named The Callisto Protocol.
Overall there wasn't that much in the evening that really excited me apart for an amazing musical interlude by The London Philharmonic Orchestra playing classic tunes from across the Super Mario series. I didn't agree with a lot of the decisions made, but at the end of the day it was an entertaining evening that gave us an excuse to celebrate (and anticipate) some really fantastic games.
Featured Image: [@thegameawards on Twitter]