I couldn’t honestly tell you when I realised that Fallout 4 was ‘it’. Perhaps it was during its teaser trailer way back at E3 2015, mournful music playing over a camera swinging between pre- and...
Well, what can I say? Fallout 4 is here, and my free time is slowly dissipating into the void. I cheekily made Steam think I was in New Zealand so I could play it 16 hours early. That, my friends, is ...
After what seems at the same time like a millennium and no time at all, Fallout 4 is finally here and in my PS4. Once more do I venture into Fallout’s bombed-out husk of a world; a world packed with...
I’m a postgrad paying £5500 a year in tuition. I have two jobs, PhD applications to work on, and heaps of academic work that I never seem able to make a dent in. So naturally I bought Fallout 4 at ...
Fallout 4 was released just yesterday; I am around 5 hours into this game, and my immediate reaction is: so much has changed, but really nothing has changed at all. While that might sound like a bad t...
I started my adventure into Fallout 4 the same way I have every Fallout game: as a lone wanderer, except this time instead of standing in the barren wasteland known as New Vegas I was stood in a queue...
Levels - the clear progression system to guide you through your epic adventure and one of the video games’ defining features. As players we hardly ever think about level design in games, but I would...
Normally, when writing an article or review of a game, I spend my time trying to convince you that the content before you is so good that you should spend your hard earned money on it. Well today, tha...
When I loaded up the Binding of Isaac again, after a few months of weaning myself off from its fiendishly addictive gameplay, I held a disposition that contained a mix of excitement, fear, and a littl...
1980 saw the game Rogue released to the middle aged nerds of today, a time when zombies represented by a capital Z were cutting-edge. The game popularised dungeon-crawling game play, combining it with...
It was the 16th of September 2015 when Masachika Kawata took the stage at Sony’s Tokyo Game Show conference. You could feel the eagerness build when Capcom unveiled the 20th anniversary logo of its ...
When DLC is done well, it tends to add an entirely unique storyline that links to the main story of the game, but often does so loosely. It provides interesting and memorable characters to often make ...
Jared Moore steps into the shoes of the Courier for, um, the Courier in the penultimate chapter of our look back at Fallout...
Errol Kerr straps in and prepares to drop as Master Chief returns. Again....
Post-nuclear roleplaying action enters the third dimension (and the first person) as week two of our Fallout retrospective brings James McCoull onto Fallout 3...
Peter Moore, The Chief Operating Officer of EA, spoke out saying that EA had little interest in re-releasing the company’s older titles on newer platforms. In fact, he went as far to say that a comp...
Jared Moore checks into Mount Massive for some edge-of-your-seat thrills...
Charlotte Huggins wraps up the series - but does it go with a bang or a whisper?...