It has been nearly eighteen years since the original Knights of the Old Republic hit shelves back in 2003. The Star Wars RPG garnered acclaim for its characters, story and moral alignment system, while continuing to remain as one of the few entries in the coveted period of the Old Republic (approximately 4,000 years before the rise of the Galactic Empire).
EA gained the rights back in 2013, when the now-infamous video game company signed a 10-year deal with Disney to produce all of their Star Wars gaming content. By 2015, a Knights of the Old Republic game was rumoured to be in development but was ultimately placed on the back burner.
Presumably, the initial backlash from their Battlefront games didn’t do much to move new projects into development, with even single player “Project Ragtag” being cancelled through the closure of the Visceral subsidiary.
The success of Jedi: Fallen Order, which greatly exceeded sales projections, has put a Knights of the Old Republic game back on the map. A new entry would make it the first in the new canon that has been established by Disney, with cinelinx reporting that it “would integrate elements from the first two games in order to bring certain things into the current Star Wars canon."
Not necessarily a remake, so much as a re-imagining. The pursuit of this sort of project aligns with adjacent rumours that the next Star Wars films would take place hundreds of years before the Prequel trilogy.
After the controversy of The Rise of Skywalker, Disney will want to put as much space between its franchise and the sequel era as it can – at least until the dust settles – and faithfully restoring a fan-favourite to the canon may be able to swing the pendulum in their favour.