Video game writing has been a part of the annual awards for the last eleven years with winners including Assassin’s Creed: Brotherhood, The Last of Us and Rise of the Tomb Raider among others. The Writers Guild’s current stance is that the award is suspended from this year following not enough games being covered by their union.
"...despite the obvious loss in the removal of this award, perhaps it isn’t the huge blow to the industry that it first appeared to be."
While many people seem to disagree with the action that has been taken by the Writers Guild, there are many who don’t see it as a massive loss, saying that the award could only be won if you were a paid member of the guild; video game writing alone will not qualify you for the award. So despite the obvious loss in the removal of this award, perhaps it isn’t the huge blow to the industry that it first appeared to be.
Moreover, it’s not all doom and gloom. The light in the darkness that provides recognition for game writers and makers everywhere still exists in The Game Awards and the BAFTA Games Awards. Both of these show recognition not only for writing and narrative but also for other game features as well.
"Games such as Detroit: Become Human, God of War and Red Dead Redemption 2 have vied for the best narrative award in the past..."
This news is fitting as The Game Awards of 2019 have yet to be held, with this year’s edition expected to happen in early December. Games such as Detroit: Become Human, God of War and Red Dead Redemption 2 have vied for the best narrative award in the past, amongst other competition.
This means that, although one platform for recognising the work of writers has gone, they still have opportunities to be rewarded for their excellent work, which is an essential incentive for game development.